
UpdatedJun 7, 2025
PublishedJan 19, 2021
Packagecom.sergeytropin.lifecode
MD5da44fbc428913f51d7fc20f50bab4382
SHA1 (signer)C3:E4:49:B3:6A:66:75:D7:0F:0A:7A:67:D8:CF:AB:A1:0C:2D:C9:56
Signed byCN=Android, OU=Android, O=Google Inc., L=Mountain View, ST=California, C=US
Malware scanTRUSTED
Websitehttps://www.sergeitropin.ru/
Contact[email protected]
Privacy policyView
What's new
for Android 13
Description
Imagine you have a creature: cow, wolf, dog, man and others.
You also have a set of commands (in the form of puzzle pieces): go left, go right, eat, drink, sleep, attack, build and many others.
Your task is to connect these commands in such a way (make an algorithm) so that the creature will complete the task of the level.
The goal of the game: you need to make a sequence of commands so that the creature does what is required in the task of the level. It looks like a robot programming game. Cellular automata according to scientific.
Develop your brain to enhance creativity, logic, iq and algorithms skills.
A good base for mastering a real programming language.
Available to you
- more than 10 different creatures.
- more than 20 levels.
- over 30 different command puzzles.
- sandbox mode: free play, build and do what you want. Run your own experiments.
In the game every creature is a blank slate. You can code behavior: to move, sleep, eat, to talk, hunt, and more.
No complicated coding!
It's just - we've got the pieces of the puzzle in this command. Joining them together in a sequence of actions, it turns out the algorithm. Directly opposite the animal begins to digitize and to do what we want, full of fun!
The game has two modes:
- Levels.
- Sandbox.
In levels You will learn the structure of the algorithms and jigsaw puzzles try a new puzzle. Ivan - your personal assistant will help with instructions!
A sandbox is a map in 2D. Create any combination and behavior of animals and humans.
Excellent training pupils, students and adults to learn a programming language in the form of a game.
Teaches:
- Unusual thinking!
- Analytical and logical thinking.
- A plan of action.
- Creative in solving problems.
- Testing, problem Troubleshooting errors as in the present programming!
Features:
- Smart game.
- Develops initial programming skills.
- No wifi. You can play offline.
- Educational game.
- You can do experiments.
You also have a set of commands (in the form of puzzle pieces): go left, go right, eat, drink, sleep, attack, build and many others.
Your task is to connect these commands in such a way (make an algorithm) so that the creature will complete the task of the level.
The goal of the game: you need to make a sequence of commands so that the creature does what is required in the task of the level. It looks like a robot programming game. Cellular automata according to scientific.
Develop your brain to enhance creativity, logic, iq and algorithms skills.
A good base for mastering a real programming language.
Available to you
- more than 10 different creatures.
- more than 20 levels.
- over 30 different command puzzles.
- sandbox mode: free play, build and do what you want. Run your own experiments.
In the game every creature is a blank slate. You can code behavior: to move, sleep, eat, to talk, hunt, and more.
No complicated coding!
It's just - we've got the pieces of the puzzle in this command. Joining them together in a sequence of actions, it turns out the algorithm. Directly opposite the animal begins to digitize and to do what we want, full of fun!
The game has two modes:
- Levels.
- Sandbox.
In levels You will learn the structure of the algorithms and jigsaw puzzles try a new puzzle. Ivan - your personal assistant will help with instructions!
A sandbox is a map in 2D. Create any combination and behavior of animals and humans.
Excellent training pupils, students and adults to learn a programming language in the form of a game.
Teaches:
- Unusual thinking!
- Analytical and logical thinking.
- A plan of action.
- Creative in solving problems.
- Testing, problem Troubleshooting errors as in the present programming!
Features:
- Smart game.
- Develops initial programming skills.
- No wifi. You can play offline.
- Educational game.
- You can do experiments.
Required features
- Faketouch android.hardware.faketouch
- Screen Landscape android.hardware.screen.landscape
Permissions (6)
Jack's farm: learn programming requests the following Android permissions:
- Access Network State android.permission.ACCESS_NETWORK_STATE
- Internet android.permission.INTERNET
- Wake Lock android.permission.WAKE_LOCK
- Finsky Permission Bind Get Install Referrer Service com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE
- Gms Permission Ad Id com.google.android.gms.permission.AD_ID
- Com Sergeytropin Lifecode Dynamic Receiver Not Exported Permission com.sergeytropin.lifecode.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION