
Blue Men's Morris
Play Blue Men's Morris with friends over Bluetooth or any Network.
Somveer Saini · org.bluechat.blueninemenmoris
UpdatedJun 6, 2020
PublishedJun 6, 2020
Packageorg.bluechat.blueninemenmoris
MD56c1278a9ae52e1dae2c2f0b374aee1ba
SHA1 (signer)D6:39:CF:B9:1E:C5:FE:F6:41:CF:09:E8:24:8E:45:52:C0:9E:A8:26
Signed byCN=somveer saini, OU=blue, O=blue, L=blue, ST=allahabsd, C=91
Malware scanTRUSTED
Websitehttp://www.bluechat.org
Contact[email protected]
Description
The basic aim of Blue Mens Morris is to make "Mills" - vertical or horizontal lines of three in a row.
Every time this is achieved, an opponent's piece is removed.
A player wins by reducing the opponent to two pieces or by leaving him without a legal move.
The game proceeds in three phases:
Phase 1:
Placing pieces (on vacant position)
To begin with the board is empty. The players take turns placing their men one per play on vacant postion.
If a player is able to place three of his pieces in a straight line, vertically or horizontally,
he has formed a mill and may remove one of his opponent's pieces from the board.
Any piece can be chosen for the removal, but a piece not in an opponent's mill must be selected, if possible.
Phase 2:
Moving pieces (to adjacent position)
Players continue to alternate moves, this time moving a man to an adjacent point.
A piece may not jump another piece.
Players continue to try to form mills and remove their opponent's pieces in the same manner as in phase one.
A player may break a mill by moving one of his pieces out of an existing mill,
then moving the piece back to form the same mill a second time (or any number of times),
each time removing one of his opponent's men.
Phase 3:
Flying (to any valid position)
When a player is reduced to three pieces, there is no longer a limitation on that player of moving to only adjacent position.
The player's men may fly to any valid position.
Every time this is achieved, an opponent's piece is removed.
A player wins by reducing the opponent to two pieces or by leaving him without a legal move.
The game proceeds in three phases:
Phase 1:
Placing pieces (on vacant position)
To begin with the board is empty. The players take turns placing their men one per play on vacant postion.
If a player is able to place three of his pieces in a straight line, vertically or horizontally,
he has formed a mill and may remove one of his opponent's pieces from the board.
Any piece can be chosen for the removal, but a piece not in an opponent's mill must be selected, if possible.
Phase 2:
Moving pieces (to adjacent position)
Players continue to alternate moves, this time moving a man to an adjacent point.
A piece may not jump another piece.
Players continue to try to form mills and remove their opponent's pieces in the same manner as in phase one.
A player may break a mill by moving one of his pieces out of an existing mill,
then moving the piece back to form the same mill a second time (or any number of times),
each time removing one of his opponent's men.
Phase 3:
Flying (to any valid position)
When a player is reduced to three pieces, there is no longer a limitation on that player of moving to only adjacent position.
The player's men may fly to any valid position.
Required features
- Bluetooth android.hardware.bluetooth
- Faketouch android.hardware.faketouch
- Wifi android.hardware.wifi
Permissions (8)
Blue Men's Morris requests the following Android permissions:
- Access Network State android.permission.ACCESS_NETWORK_STATE
- Access Wifi State android.permission.ACCESS_WIFI_STATE
- Bluetooth android.permission.BLUETOOTH
- Bluetooth Admin android.permission.BLUETOOTH_ADMIN
- Change Network State android.permission.CHANGE_NETWORK_STATE
- Change Wifi State android.permission.CHANGE_WIFI_STATE
- Internet android.permission.INTERNET
- Write External Storage android.permission.WRITE_EXTERNAL_STORAGE