Arrow Fest APK

Version 1.6 -

Multiply, Aim, Shoot!

Arrow Fest apk

APP Information

Download Version 1.6 (1610)
Apk Size78.74 MB
App DeveloperRollic Games
Malware CheckTRUSTED
Install on Android5.0 and up

Download Arrow Fest 1.6 APK

App Description

Arrow Fest is nanotribe,games,arrowfest,action,arrow,fest, content rating is Everyone (PEGI-3). This app is rated 2 by 4 users who are using this app. To know more about the company/developer, visit Rollic Games website who developed it. apps can be downloaded and installed on Android 5.0 and higher Android devices. The Latest Version of 1.6 Available for download. Download the app using your favorite browser and click Install to install the application. Please note that we provide both basic and pure APK files and faster download speeds than APK Mirror. This app APK has been downloaded 39589+ times on store. You can also download APK and run it with the popular Android Emulators.

It is time to control your arrows, pick the best gates, and destroy everyone on your way! Collect lots of coins and upgrade your arrows and income!
Try to reach a maximum number of arrows to kill all the enemies and giants!
Become the master of arrow control!
=== HOW TO PLAY ===
◉ Simple and intuitive game with easy-to-remember controls
◉ Just swipe to control your arrows
◉ Pass through the best gates to increase your arrows
◉ Destroy your enemies and giants to earn lots of coins
◉ FREE and EASY to play!
◉ Lots of UNIQUE LEVELS to play!
◉ Lots of ENEMIES and GIANTS to destroy!
◉ Lots of GATES to decide!
◉ Lots of COINS to collect and upgrade your arrows and income! 

App ChangeLog

  • First Release

App Screens

Arrow Fest App Screen 1Arrow Fest App Screen 2Arrow Fest App Screen 3Arrow Fest App Screen 4Arrow Fest App Screen 5Arrow Fest App Screen 6Arrow Fest App Screen 7Arrow Fest App Screen 8


Apk scan results

Apk Scaned By TotalVirus Antivirus, Was Risky.Detected 5 From 55 Scan.
Scan Stats:harmless:0|type-unsupported:11|suspicious:0|confirmed-timeout:0|timeout:0|failure:0|malicious:5|undetected:57|
File type:Android
Magic:Zip archive data, at least v2.0 to extract
File size:82565248
Uncompressed Size:153890868
Contained Files	:2023
Contained Files By Type:xml:132,dex:4,map:3,pro:1,gz:1,js:3,dat:2,so:12,ini:1,txt:3,png:735,

Older Versions

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Google Play Reviews

  1. Ricardo Suarez-avatar

    Ricardo Suarez

    Free game with ads. I get it but the game is not that great to support the annoying ads and rather ruins the gaming experience. Find a new method of generating revenue. If the gaming experience was superior then you would not need ads. Instead gamers would be more willing for in-app purchases. However, the focus was never the game but rather selling ads with a cheap game. Uninstalled.

  2. Xbob42-avatar


    The bones of a good game... but right now it's mostly a proof of concept. You very quickly peak price for arrows and income, which is 12,500 coins. But you can gain more and more and more coins per round by upgrading your income infinitely, so you can, with very little effort, make over 1 million coins per round doing basically nothing. Arrow and income increases should have their prices continue to rise as long as you can buy more upgrades. Also, add a "buy all" button. Having to hit the button for every upgrade when I can do several hundred upgrades after a single 15 second round is extremely tedious and unfun. The levels are too short and simple. Plus, they're completely random. I might hit a 39 times arrow multiplier so that I have 90,000+ arrows in play, while every other gate is like +2 arrows, -8 arrows... these need to scale to make it more fun. The tiny addition and subtraction ones need to be replaced by division and multiplication gates at higher levels. Maybe throw in some arrow speed increases/decreases as pickups/traps to make it harder to hit every gate you want. Add more lanes. Right now it's left and right... What if it branched out into multiple sets of lanes and you had to choose? What if as you went up in levels you started getting 4-6 gates at once and it became more difficult to choose? The multiplier at the end of completing the stage is a cool idea, but the current implementation is basic. Essentially you have a set score based on your income multiplied by how far you make it through the bonus multipliers. This is fine for the first dozen or so levels, but quickly becomes boring because unless you're not looking at the screen you will ALWAYS hit the 5x multiplier. The multiplier should just go on infinitely until you've used up all your arrows. Currently there's no benefit to having a huge surplus of arrows. If I have 10 million arrows when I get the 5x bonus, or I landed the 5x bonus with 0 arrows to spare... I get the same amount of coins. This means there's no incentive to play well. Just to play well enough, which is so easy it's boring. Stretch out the stages. They don't need to be 20 minutes long, but even at stage 101 they're just as short as when you start, literally seconds. I know you really want people to finish levels quickly to watch ads to get 3x coin bonuses, but come on. Give me later stages that last one to two minutes at least. And give me a chance of failure. Add enemies or minibosses to the lanes that I can take on using surplus arrows for bonuses or something. There's so much more you could do with this game, and a lot of it wouldn't even be very difficult at all to implement. As it stands, it's mildly decent entertainment for about 20 minutes and then another hour or so of going "What, there's more... right?" Oh, also, the coins have no purpose outside of upgrading your arrow count and income, there's cosmetics but it appears the only way to unlock them is by watching ads, and it appears they unlock in a random order as well. This is gross. I am not watching ads for the only unlockables in the game. Make your game better, stop relying solely on ad revenue. People will pay at least a little money for a quality product. Finally, if you sell a product that says "no ads" and then the game still has ads... that sounds legally dubious. Don't do that. It only gets rid of the banner ads, not the "watch ads for bonus coins/skins" -- so, there's definitely still ads. Don't false advertise to me.

  3. Leon Martin-avatar

    Leon Martin

    It's an adpit game. So 2 stars off to begin with, because I don't like having to watch ads more than I play the game. It's entertaining, but pretty linear, doesn't seem to progress much into anything more than it's basic, albeit entertaining premise. 2 stars.

  4. Christoffer Jacob Graby-avatar

    Christoffer Jacob Graby

    Probably the worst mobile game I've ever played. Gameplay is the same thing over and over, with no variation or creativity. It also gets ridiculously tedious and unbalanced within 15 min of gameplay. But in order to play those 15 min., you'll be forced to sit thorough ads for an additional 10 min. There is nothing of interest to see here.

  5. Zachary Collier-avatar

    Zachary Collier

    Okay so its pretty clear this game was designed to make you watch as many ads as possible. Obviously you can turn off your internet. But it starts off okay then it just turns into a repetitive ad fest. Every level or 2 itll show an ad, then you can watch an ad at the end of every level for more rewards. You can only buy 1 upgrade at a time. Later when you have to rapidly click buy to get upgrades they will put an ad to get a free upgrade after you can't afford them anymore to make you click it.

  6. Frank Zaffuto-avatar

    Frank Zaffuto

    Another basic time-waster. No ramping of price for in-game upgrades, sub-par gameplay, but in case this is seen: you can - as with many games like this - skip the ads by going to your phone's homescreen and reopening the app from there. I don't know if this works on apple products, and if not... you pay a premium for a couple exclusive services. Connngrats.

  7. Zhao Oo-avatar

    Zhao Oo

    It's only fun the first 5 minutes. It's too repetitive and is simple math they teach at grade 1. We need the game to be more challenging and add some sort of tasks. Also too many ads but it can easily removed by turning off the wifi.

  8. Sudeb Sarkar-avatar

    Sudeb Sarkar

    This game has to be for parents who want their children to learn mathematics. But it fails even at that because even children would get bored of this in an hour. I reached level 50. Got the x7 multiplier. Upgraded my arrows. There really isn't much to the game. Procedurally generated levels. Barely any game design. Mostly an ad farm.

  9. April Vogler-avatar

    April Vogler

    Level 219, income level 30k, 9 figures in coins. It's ridiculously easy to progress. Gets boring super fast. I usually play for a few minutes at a time when listening to music or a podcast when I have nothing better to do

  10. Michael Moonen-avatar

    Michael Moonen

    I've watched more ads on this game than being able to actually play it. each ad is about 15-30 seconds long. each level take maybe 5 seconds to complete. dont waste your time playing unless you just love to watch ads